![]() The son of one of the main characters is kidnapped, setting off the plot, and several characters get involved in the investigation. The plot of this particular title is centered around the Origami Killer, who kidnaps and kills children with rainwater. And additionally the game has very few straight up “fail states”, continuing from a failure or even a death of one of the characters, instead of leading to a “game over”. Most of their games, this included, feature multiple playable protagonists, all of whom are somehow tied in the main story but approach it from different angles. The game is divided into chapters and those can be viewed as completely separate scenes, connected by the overall narrative, but otherwise working mostly independently, unless the scene involves some sort of consequences for your past choices. ![]() ![]() In case you are not familiar with Heavy Rain, or the types of games Quantic Dream have been making since Fahrenheit/Indigo Prophecy, this is an “interactive drama”, a story-driven adventure game leaning very heavily into “cinematic” events and QTEs. Now, years later, the game is available on PC and that is the version I’ve decided to play. I was mostly doing the latter, as it has been a valiant attempt from Quantic Dream to do what they wanted, but at the same time a pretty poor game most of the time. It has been a somewhat controversial game, with some praising what it attempted to do, some criticizing what it actually achieved, some doing both. It’s been a while since I’ve first played Heavy Rain, then exclusive to Playstation 3.
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